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2014 State Farm NBA All-Star Saturday Night
John Wall
John Wall's Battle Round leap earned him Sprite Slam Dunker of the Night honors.

State Farm All-Star Saturday Night


Posted Feb 16, 2014 12:13 AM

NEW ORLEANS -- With a dominating performance in the final event of the night, the Sprite Slam Dunk, Team East was able close the gap on Team West and equalize the dollars that were donated to charity during State Farm All-Star Saturday Night. In total, Team East and Team West each donated $250,000 to charity.

Event Updates

* Team East: $250,000 donated to American Heart Association & U.S. Fund for UNICEF
* Team West: $250,000 donated to Teach for America & Wounded Warrior Project

SEARS SHOOTING STARS
> Winner -- Team East: Chris Bosh (Miami), Dominique Wilkins (Legend) and Swin Cash (Chicago Sky)
> Team Bosh wins with 31.4 seconds in Championship Round
> Team East's win resulted in a $100,000 donation to the American Heart Association & U.S. Fund for UNICEF

TACO BELL SKILLS CHALLENGE
> Winner -- Team West: Trey Burke (Utah) and Damian Lillard (Portland)
> Burke & Lillard win with 45.2 seconds in Championship Round
> Team West's win resulted in a $100,000 donation to Teach for America & Wounded Warrior Project

FOOT LOCKER THREE-POINT CONTEST
> Winner -- Team West: Marco Belinelli (San Antonio), Stephen Curry (Golden State), Damian Lillard (Portland) and Kevin Love (Minn.)
> Marco Belinelli defeated Bradley Beal in Championship Round Tiebreaker with 24 points. Both shooters tied with 19 in Championship Round.
> Team West's win resulted in a $100,000 donation for the Teach for America & Wounded Warrior Project

SPRITE SLAM DUNK
> Winner -- Team East: Paul George (Indiana), Terrence Ross (Toronto), John Wall (Washington)
> John Wall wins Sprite Dunker of the Night
> Team East won the Freestyle Round 3-0
> Battle Round 1: Terrence Ross defeated Damian Lillard 2-1
> Battle Round 2: Paul George defeated Harrison Barnes 3-0
> Battle Round 3: John Wall defeated Ben McLemore 3-0 (Team East sweeps Battle Round, 3-0)
> Team East's win resulted in a $100,000 donation to the American Heart Association & U.S. Fund for UNICEF

State Farm All-Star Night Participants

State Farm All-Star Saturday Night will be an event pitting West vs. East in four competitions. Each conference will be competing for charity. A total of $500,000 will be donated at the end of the night. For each competition $100,000 will go to the winning conference's charities, with $25,000 going to the charities of the runner-up.

TEAM EAST
> Captain: Paul George
> Charities: American Heart Association; U.S. Fund for UNICEF

TEAM WEST
> Captain: Stephen Curry
> Charities: Teach for America; Wounded Warrior Project

Sears Shooting Stars

EASTERN CONFERENCE:
> Team 1: Tim Hardaway Jr. (NYK); Tim Hardaway Sr. (Legend); Elena Delle Donne (Chicago Sky)
> Team 2: Chris Bosh (MIA); Dominique Wilkins (Legend); Swin Cash (Chicago Sky)

WESTERN CONFERENCE:
> Team 1: Stephen Curry (GS); Dell Curry (Legend); Becky Hammon (San Antonio Stars)
> Team 2: Kevin Durant (OKC); Karl Malone (Legend); Skylar Diggins (Tulsa Shock)

> Event Page
> Detailed Rules & Scoring

Taco Bell Skills Challenge

EASTERN CONFERENCE:
> Team 1: Giannis Antetokounmpo, Milwaukee; DeMar DeRozan, Toronto
> Team 2: Michael Carter-Williams, Philadelphia; Victor Oladipo, Orlando

WESTERN CONFERENCE:
> Team 1: Trey Burke, Utah Damian Lillard, Portland
> Team 2: Goran Dragic, Phoenix; Reggie Jackson, Oklahoma City

> Event Page
> Detailed Rules & Scoring

Foot Locker Three-Point Contest

EASTERN CONFERENCE:
> Arron Afflalo, Orlando
> Bradley Beal, Washington
> Kyrie Irving, Cleveland
> Joe Johnson, Brooklyn

WESTERN CONFERENCE:
> Marco Belinelli, San Antonio
> Stephen Curry, Golden State
> Damian Lillard, Portland
> Kevin Love, Minnesota

> Event Page
> Detailed Rules & Scoring

Sprite Slam Dunk

EASTERN CONERENCE:
> Paul George, Indiana Pacers
> Terrence Ross, Toronto Raptors
> John Wall, Washington Wizards

WESTERN CONERENCE:
> Harrison Barnes, Golden State Warriors
> Damian Lillard, Portland Trail Blazers
> Ben McLemore, Sacramento Kings

> Event Page
> Detailed Rules & Scoring

# # #

Detailed Competition Rules

WESTERN CONFERENCE VS. EASTERN CONFERENCE

State Farm All-Star Saturday Night will be an event pitting West vs. East in four competitions:

> Sears Shooting Stars
> Taco Bell Skills Challenge
> Foot Locker Three-Point Contest
> Sprite Slam Dunk

CHARITIES:

Each conference will be competing for charity. A total of $500,000 will be donated at the end of the night. For each competition $100,000 will go to the winning conference's charities, with $25,000 going to the charities of the runner-up.

CONFERENCE ROSTERS:

Each conference has an All-Star captain and an equal number of competitors as follows:
- Thirteen NBA players (Shooting Stars=2; Skills Challenge=4; Three-Point=4, Slam Dunk=3)*
- Two NBA legends and two WNBA players (conference aligned) for Shooting Stars.

*Any player announced as an All-Star Saturday Night participant when the "conference team" is named (February 6th), who is then traded by his NBA team to the opposing conference, will continue to compete for the conference to which he was originally assigned.

COMPETITION STRUCTURE:

> SHOOTING STARS and SKILLS CHALLENGE will have two rounds:

> First Round -- The First Round features two teams from the same conference competing against each other to advance to the Championship Round (East vs. East; West vs. West).

> Championship Round -- A head-to-head competition between the best East and West teams from the First Round to determine a competition champion.

# # #

> THREE-POINT CONTEST will have two rounds:

> First Round -- The first round features players from the same conference competing against each other to advance to the Championship round.

> Championship Round -- A head-to-head competition between the best East competitor and best West competitor from the First Round to determine a competition champion.

# # #

> SPRITE SLAM DUNK will also feature two rounds:

> Freestyle Round -- Each conference will have 90 seconds for their three players to showcase as many dunks as they want. The panel of judges will choose a winning conference (East or West). The winning conference will earn the advantage of determining the order of competition for the Battle Round.

> Battle Round -- The Battle Round will feature head-to-head matchups pitting the East dunkers vs. the West dunkers -- with the panel of judges choosing a winner for each individual battle. Upon losing a head-to-head battle, the losing dunker is eliminated from the competition. The first team to win three battles wins the round and is crowned dunk champions.

*Please see the four individual competition rules documents for details regarding their specific scoring, timing and order of competition.

# # #

2014 Sears Shooting Stars

TWO TEAMS PER CONFERENCE -- Two teams representing the Western Conference and two teams representing the Eastern Conference will compete in a two-round timed shooting competition.

(Team=NBA Player/NBA Legend/WNBA Player)

COMPETITION FORMAT

> Shooting from 4 locations of increasing difficulty, teams attempt to make all 4 shots in numeric order in the fastest time.

> Four numbered shooting spots will be placed on the floor to designate each shot location.

> Prior to the event, each team chooses a specific order of shooting and follows that order throughout the event.

> Each shot must be made (unlimited attempts) before the next player in the order begins shooting.

> For Shot #4 (near half court), Player A must take the first shot - then all three players will rotate (in A,B,C order) until the shot is made, which stops the clock and gives the team their official time.

> A referee will be on-court to pass judgment on any violation of the rules.

> INSTANT REPLAY -- At discretion of the referee, instant replay may be consulted for clarification of rules compliance.

SHOT ORDER, LOCATIONS AND PLAYER ROTATION

> Shot #1 -- 10-foot shot from right side angle -- PLAYER A

> Shot #2 -- 19'9" shot from the top of the key -- PLAYER B

> Shot #3 -- NBA 3-point shot from the left wing -- PLAYER C

> Shot #4 -- Shot from just inside half-court/straight on -- PLAYER A, PLAYER B, PLAYER C, repeat ...

TIMING

> The clock will start at 0:00 and count up; the clock will be stopped when shot #4 is made.

> Each team will be given up to :90 to complete the shooting course.

> If a team has not completed all four shots as of the :90 mark, the horn will sound and their score will be :90 and the number of shots completed will count toward any tiebreak scenario (see below).

FIRST ROUND

> Teams will compete in the following order: West Team #1, West Team #2, East Team #1, East Team #2.

> The single West team with the fastest time advances to the Championship Round.

> The single East team with the fastest time advances to the Championship Round.

CHAMPIONSHIP ROUND

> The fastest West team and fastest East team from the First Round will compete to determine the competition champion.

> The team with the slower time from the First Round will go first in the Championship Round.

TIEBREAKERS

> In the case of a tie, where the two teams complete the same number of shots in the same amount of time, a shoot-off will be used to break the tie.

* The clock will be reset to 0:00 (with a time limit of 1:00) and the team that makes one shot from the "#4" in the shortest amount of time will advance to the Championship Round.

* If no team makes shot #4 in the designated 1:00 tiebreaker, it will be repeated shooting from shot #3.

# # #

2014 Taco Bell Skills Challenge

TWO TEAMS PER CONFERENCE -- Two teams of two players for each conference will compete in a timed obstacle course relay competition consisting of dribbling, passing, & shooting.

COMPETITION FORMAT

> Each conference will field two teams consisting of two players. Each team of two players will run the course, competing in a relay format for a single overall time.

> OPENING LAYUP/DUNK AND FINAL SHOT CHALLENGES - For the opening layup/dunk and the final shot, the player must rebound his own ball until the basket is made*.

> PASSING/SHOOTING CHALLENGES - The passing and the top of the key shooting challenges are considered completed (player can move on) when he either (1) successfully hits the target/makes the shot OR (2) exhausts the corresponding rack of balls while attempting to make the target/basket*.

> BALL HANDLING - Players must observe basic NBA ball-handling rules while completing the course.

> DISQUALIFICATION - Players are subject to disqualification for failure to complete all of the challenges as they are designed and intended to be run through (at the final discretion/judgment of the referee).

> There are no time penalty assessments on the course.

> INSTANT REPLAY -- At the discretion of the referee, television instant replay may be consulted for clarification of rules compliance.

*See Skills Challenge "Flow of Play" document for more information.

TIMING

> Teams will be timed on a clock starting at 00:00.0 and counting up. The clock will be stopped when the final shot is made by the second player on the team. (Start and Stop is on referee's whistle)

FIRST ROUND

> The two Eastern Conference teams will compete first, followed by the two West teams.

> The East team with the fastest time advances to the Championship Round.

> The West team with the fastest time advances to the Championship Round.

CHAMPIONSHIP ROUND

> The fastest East team and fastest West team from the First Round will compete to determine the competition champion.

> The team with the slower First Round time will go first for the Championship Round.

> The team with the fastest Championship Round time will be crowned the Skills Challenge Champions.

TIEBREAKERS

> To Advance from First Round - In the event of a tie amongst conference teams to determine the Championship Round participant, the tied teams will repeat the course.

> To Determine Champion - In the case of a tie between the two teams in the Championship Round, the tied teams will repeat the course.

# # #

2014 Foot Locker Three-Point Contest

EIGHT COMPETITORS - Four players representing the Western Conference and four players representing the Eastern Conference will compete in the two-round competition.

COMPETITION FORMAT

> Five shooting locations are positioned around the three-point arc.

> Four of the racks contain four orange balls and one multi-colored "money" ball.

> The orange balls are worth one point. The multi-colored "money" ball is worth two points.

> From each rack, the multi-colored "money" ball can only be shot after the four orange balls are shot.

> The fifth rack will be a special "all money ball" rack. Each competitor will decide the spot for this rack to be placed at one of the five shooting locations. Every ball on this rack will be worth two points.

> Players may not start on or over the three-point line while shooting. A basket does not count if the line is violated.

> INSTANT REPLAY -- At the discretion of the referee, television instant replay may be consulted for clarification of rules compliance.

TIME LIMIT

> Each competitor has one minute (1:00) to shoot as many of the 25 balls as he can.

FIRST ROUND

> The four Western Conference players will compete first, followed by the four East players.

> The West player with the highest score advances to the Championship Round.

> The East player with the highest score advances to the Championship Round.

CHAMPIONSHIP ROUND

> The highest scoring West player and highest scoring East player from the First Round will compete to determine the competition champion.

> The player with the lower score from the First Round will go first in the Championship Round.

TIEBREAKERS

> To Advance from First Round -- In the event of a tie amongst conference players to determine the Championship Round participant, a 24-second tiebreaker will take place using the same competition format described above. If necessary, this process will be repeated until the tie is broken.

> To Determine Champion -- In the event of a tie to determine the Champion, a full 60-second tiebreaker will take place. If necessary, this process will be repeated until the tie is broken.

# # #

2014 Sprite Slam Dunk

TWO TEAMS OF THREE COMPETITORS -- Three players representing the Eastern Conference and three players representing the Western Conference will compete in the two-round competition.

COMPETITION FORMAT

> The competition will feature two unique rounds of dunks. Both rounds will be team-based.

FREESTYLE ROUND

> The three dunkers for each conference will have a 90-second time limit for all three of them to participate in a freestyle dunk exhibition, featuring an unlimited number of dunks.

> Each dunker must make at least one dunk attempt during the freestyle round. Dunkers can attempt dunks in any order they determine and are free to assist each other.

> The East team will dunk first, followed by the West.

> After both teams compete, the panel of three judges will review their performances and submit a vote by selecting "East" or "West".

> The conference team with the higher number of judges' votes in the Freestyle Round will be given the choice of order for dunks in the Battle Round.

BATTLE ROUND

> The Battle Round will consist of head-to-head matchups pitting the East dunkers vs. the West dunkers.

> Each dunker will be limited to three attempts to complete a Battle Round dunk.

> The panel of judges will decide the winner of each head-to-head battle by choosing "East" or "West".

> Upon losing a head-to-head battle, the losing dunker is eliminated from the competition.

> The first conference to win THREE head-to-head battles will win the Battle Round and be crowned Slam Dunk champions.

> If a fourth or ultimately a fifth head-to-head battle is necessary to determine the winner, the remaining players from each conference will compete in the same order in which they began the Battle Round.

RULES

> ATTEMPT -- An attempt is defined as the player controlling the basketball and moving it towards the rim.

> OFFICIATING -- A referee will judge whether a dunk is considered a made dunk or a missed dunk. Made dunks cannot be "replaced", even if the dunker has remaining attempts.

> PROPS -- Use of any props or other people in any way during the slam dunk competition must be approved in advance of the competition by the NBA Basketball Operations department.

> INSTANT REPLAY -- At the discretion of the referee, television instant replay may be consulted for rules compliance.

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